“Hare Today, Gone Tomorrow,” Post-Con Wrap Up

February 22, 2017 Mook 7

A wondrous GURPSDay to all! Thanks for stopping by to see what Game Geekery is up to this week. It’s bunnies. Specifically, a look at how my convention adventure, “Hare Today, Gone Tomorrow,” played out at the tables with three disparate groups […]

Hare Today, Gone Tomorrow (for Orccon 2017)

February 15, 2017 Mook 3

Happy GURPSDay, all! The glorious weekly floodgates are again wide open — slake your GURPS thirst. Short post today as I have a lot of little things to finish up before Orccon 2017 this weekend. Hope to see you there! Say […]

Creating “Hare Today…” – Part 2

February 8, 2017 Mook 2

Happy GURPSDay, folks! “By the pricking of my nose, this is where the game prep goes.” Today is part two of the adventure creation for “Hare Today, Gone Tomorrow,” the GURPS Bunnies & Burrows sequel I’m GMing at Orccon in just […]

Creating “Hare Today…” – Part 1

January 19, 2017 Mook 2

Greetings, GURPSers, far and wide. I hope you enjoy the weekly feast of GURPSDay goodies out there today! A few years back at Gateway 2014, I ran a game loosely based on the adventure “The Herbmaster’s Plea” from the back of the […]

“Hell on Wheels,” Post-Con Wrap Up

September 15, 2016 Mook 14

Happy GURPSDay everyone! It’s been another week of big news for the GURPS community as the Dungeon Fantasy RPG Kickstarter continues roaring towards full funding (and now has a contest on their forums, if you’d like a chance at a free copy). […]

Two Important GMing Lessons

September 7, 2016 Mook 1

A fine and festive GURPSDay to all! I ran my “Hell on Wheels” GURPS biker/werewolf game at last weekend’s Gateway 2016 convention, and it went really well — I had an absolute blast GMing it every time, and all three groups said they had […]

More Thoughts on Hell on Wheels

August 18, 2016 Mook 1

Happy (on time!) GURPSDay, folks. I hope you’re out there readin’ your little tails off. Though I haven’t actually put pen to paper yet, I spent this week bandying about ideas for my next convention game, “Hell on Wheels” (mentioned […]

Hell on Wheels (for Gateway 2016)

August 12, 2016 Mook 6

Happy post-GURPSDay day! You may have noticed I missed the Thursday deadline this week. Sorry about that! Occupational hazard from working overnights… I fell asleep, plain and simple, just passed out in front of the computer and didn’t wake up until it […]

GM Convention Tips, The Sequel

July 28, 2016 Mook 2

A most lovely GURPSDay to all! Time once again to enjoy the bounty of GURPS goodness that Thursdays bring. One of the generous and so-appreciated Game Geekery Patrons recently asked me about tips for running an in-store GURPS demo, which is a […]

“Beware the Boogeyman,” Post-Con Wrap Up

June 1, 2016 Mook 7

Another GURPSDay, folks, another ocean of super-delicious GURPS material to swim in! I hope you had a fun and relaxing long weekend (if you had one). Myself, I was enjoying the people and games (and sleep… lots and lots of glorious sleep) […]

Creating “Beware the Boogeyman” – Part 2

May 4, 2016 Mook 0

Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I’m posting Part 2 of “Creating ‘Beware the Boogeyman‘” from the “Adventure Creation” series. Last week, I set down some very broad ideas […]

Creating “Beware the Boogeyman” – Part 1

April 27, 2016 Mook 6

Happy GURPSDay! It’s once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run. I eventually […]

Locus: A Needle in Infinite Haystacks

February 17, 2016 Mook 3

Happy GURPSDay, GURPS aficionados! This past weekend was the always fun Orccon convention, where I ran an adventure set in my multi-dimensional city of Locus. The players all seemed to have a great time, and their feedback on the setting was […]

GM Convention Tips

February 10, 2016 Mook 9

Happy GURPSDay, Children of the GURPS! In direct contradiction to the tips I’m about to post, I am crazy far behind in my game prep for Orccon, especially considering I’m GMing in the first slot which is less than 48 […]

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