“Hare Today, Gone Tomorrow,” Post-Con Wrap Up

February 22, 2017 Mook 8

A wondrous GURPSDay¬†to all! Thanks for stopping by to see what Game Geekery is¬†up to this week. It’s bunnies. Specifically, a look at how my convention adventure, “Hare Today, Gone Tomorrow,” played out at the tables with three disparate groups […]

Hare Today, Gone Tomorrow (for Orccon 2017)

February 15, 2017 Mook 3

Happy¬†GURPSDay, all! The glorious weekly floodgates are again wide open — slake your GURPS thirst. Short post today as I have a lot of little things to finish up before Orccon 2017 this weekend. Hope to see you there! Say […]

Creating ‚ÄúHare Today…‚ÄĚ ‚Äď Part 2

February 8, 2017 Mook 2

Happy¬†GURPSDay, folks! “By the pricking of my nose, this is where the game prep goes.” Today is part two of the adventure creation for “Hare Today, Gone Tomorrow,” the GURPS Bunnies & Burrows sequel I’m GMing at Orccon in just […]

Creating “Hare Today…” – Part 1

January 19, 2017 Mook 2

Greetings, GURPSers, far and wide. I hope you enjoy the weekly feast of¬†GURPSDay¬†goodies out there today! A few years back at Gateway 2014, I ran a game loosely based on the adventure “The Herbmaster’s Plea” from the back of the […]

“Hell on Wheels,” Post-Con Wrap Up

September 15, 2016 Mook 15

Happy¬†GURPSDay¬†everyone! It’s been another week of big news for the GURPS community as the Dungeon Fantasy RPG Kickstarter continues roaring towards full funding (and now has a contest on their forums, if you’d like a chance at a free copy). […]

Two Important GMing Lessons

September 7, 2016 Mook 3

A fine and festive¬†GURPSDay¬†to all! I ran my “Hell on Wheels” GURPS biker/werewolf game at last weekend’s Gateway 2016 convention, and it went really¬†well¬†— I had an absolute blast GMing it every time, and all three groups said they had […]

More Thoughts on Hell on Wheels

August 18, 2016 Mook 1

Happy (on time!) GURPSDay, folks. I hope you’re out there readin’ your little tails off. Though I haven’t actually put pen to paper yet, I spent this week bandying about ideas for my next convention game, “Hell on Wheels” (mentioned […]

Hell on Wheels (for Gateway 2016)

August 12, 2016 Mook 7

Happy post-GURPSDay¬†day! You may¬†have noticed I missed the Thursday deadline this week. Sorry about that! Occupational hazard from working overnights… I fell asleep, plain and simple, just passed out in front of the computer and didn’t wake up until it […]

GM Convention Tips, The Sequel

July 28, 2016 Mook 2

A most lovely GURPSDay¬†to all! Time once again to enjoy the bounty of GURPS goodness that Thursdays bring. One of the generous and so-appreciated Game Geekery Patrons¬†recently asked me about tips for running an in-store GURPS demo, which is a […]

“Beware the Boogeyman,” Post-Con Wrap Up

June 1, 2016 Mook 7

Another GURPSDay, folks,¬†another ocean¬†of super-delicious GURPS material to swim in! I hope you had a fun and relaxing long weekend (if you had one). Myself, I was enjoying the people and games (and sleep… lots and lots of glorious sleep) […]

Creating “Beware the Boogeyman” – Part 2

May 4, 2016 Mook 0

Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I’m posting Part 2 of “Creating ‘Beware the Boogeyman‘” from the “Adventure Creation” series. Last week, I set down some very broad ideas […]

Creating “Beware the Boogeyman” – Part 1

April 27, 2016 Mook 6

Happy GURPSDay! It’s once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run. I eventually […]

Locus: A Needle in Infinite Haystacks

February 17, 2016 Mook 4

Happy GURPSDay, GURPS aficionados! This past weekend was the always fun Orccon convention, where I ran an adventure set in my¬†multi-dimensional city of Locus. The players all seemed to have a great time, and their feedback on the setting was […]

GM Convention Tips

February 10, 2016 Mook 9

Happy GURPSDay, Children of the GURPS! In direct contradiction to the tips I’m about to post, I am crazy far behind in my game prep for Orccon, especially considering I’m GMing in the first slot which is less than 48 […]