More Tokens in Combat

June 1, 2014 Mook 4

I recently ran a couple of GURPS games at Gamex 2014, and stumbled upon a great¬†method for pairing colored tokens and dice to speed up large combats. The encounter called for the four PCs to fight against eight NPC creatures […]

GURPS and Fate: Two Sides of the Same Coin

September 11, 2014 Mook 6

Over the past few years, I have had the great fortune to play in many, many convention games of Fate, run by some of the best GMs involved with it. It is, in a nutshell, a fantastic¬†RPG. I often note¬†that, […]

Fate Points in GURPS

October 15, 2014 Mook 5

I recently posted about ways to run GURPS in the style of Fate and made mention of the GURPS PDF Power-Ups 5: Impulse Buys, saying “This would be the book for GMs looking for¬†something like the Fate Points economy in […]

Using Mixed Dice for GURPS

March 21, 2015 Mook 0

Spurred by a recent online discussion, I realized that I’ve mentioned these tips in various places, but maybe not all together in one place. These are just a few ways to¬†incorporate dice of different colors and/or sizes into your GURPS […]

Streamlining GURPS

January 14, 2016 Mook 10

Happy Thurpsday, folks! Today’s musings and random neuron misfirings are about¬†streamlining GURPS at the table, while you’re running it. It is known, far and wide, that GURPS is “mah jam,” and I love how detailed it can be¬†when I want […]

Streamlining GURPS, Part 2

January 21, 2016 Mook 2

Happy Thurpsday, and welcome to another weekly dose of GURPS-y goodness! Today I’d like to share a few more thoughts on streamlining your games to go along with last week’s post¬†and some of the others¬†I’ve posted previously. First, let’s talk […]

Streamlining GURPS, Part 3: Tokens

February 24, 2016 Mook 12

Gargantuan GURPSDay¬†greetings, GURPaholics! In “Streamlining GURPS” parts One and Two, I talked about a host of rules tweaks and options for speeding up combat at the table. This post is about streamlining as well, but through the use of tokens […]

Streamlined Spell Casting

January 5, 2017 Mook 6

Howdy, folks, and welcome to the first GURPSDay¬†(and Game Geekery post) of 2017! Fully 2/3 of the voters in last week’s end-of-year poll¬†voted for more “Streamlining GURPS” posts as their #1 choice, so that seemed a good place to start […]

Two New Character Sheets for GURPS

March 16, 2019 Mook 5

Because we can never have too many GURPS character sheets! This is version three of a very simplified character sheet I designed for a game I’m GMing for a buddy and his two daughters (9 and 11). It purposely has […]

PCs Old and New – The Biker Crew

August 7, 2019 Mook 3

Happy GURPSday, all! Today I dive, shockingly, into the elegant simplicity of our favorite RPG. A couple of weekends ago, I found myself having to whip up a quick one-shot for some friends with very little time to prepare. It […]