More Tokens in Combat

June 1, 2014 Mook 4

I recently ran a couple of GURPS games at Gamex 2014, and stumbled upon a great method for pairing colored tokens and dice to speed up large combats. The encounter called for the four PCs to fight against eight NPC creatures […]

GURPS and Fate: Two Sides of the Same Coin

September 11, 2014 Mook 6

Over the past few years, I have had the great fortune to play in many, many convention games of Fate, run by some of the best GMs involved with it. It is, in a nutshell, a fantastic RPG. I often note that, […]

Fate Points in GURPS

October 15, 2014 Mook 5

I recently posted about ways to run GURPS in the style of Fate and made mention of the GURPS PDF Power-Ups 5: Impulse Buys, saying “This would be the book for GMs looking for something like the Fate Points economy in […]

Using Mixed Dice for GURPS

March 21, 2015 Mook 0

Spurred by a recent online discussion, I realized that I’ve mentioned these tips in various places, but maybe not all together in one place. These are just a few ways to incorporate dice of different colors and/or sizes into your GURPS […]

Streamlining GURPS

January 14, 2016 Mook 11

Happy Thurpsday, folks! Today’s musings and random neuron misfirings are about streamlining GURPS at the table, while you’re running it. It is known, far and wide, that GURPS is “mah jam,” and I love how detailed it can be when I want […]

Streamlining GURPS, Part 2

January 21, 2016 Mook 2

Happy Thurpsday, and welcome to another weekly dose of GURPS-y goodness! Today I’d like to share a few more thoughts on streamlining your games to go along with last week’s post and some of the others I’ve posted previously. First, let’s talk […]

Streamlining GURPS, Part 3: Tokens

February 24, 2016 Mook 12

Gargantuan GURPSDay greetings, GURPaholics! In “Streamlining GURPS” parts One and Two, I talked about a host of rules tweaks and options for speeding up combat at the table. This post is about streamlining as well, but through the use of tokens […]

Streamlined Spell Casting

January 5, 2017 Mook 6

Howdy, folks, and welcome to the first GURPSDay (and Game Geekery post) of 2017! Fully 2/3 of the voters in last week’s end-of-year poll voted for more “Streamlining GURPS” posts as their #1 choice, so that seemed a good place to start […]

Two New Character Sheets for GURPS

March 16, 2019 Mook 5

Because we can never have too many GURPS character sheets! This is version three of a very simplified character sheet I designed for a game I’m GMing for a buddy and his two daughters (9 and 11). It purposely has […]

PCs Old and New – The Biker Crew

August 7, 2019 Mook 3

Happy GURPSday, all! Today I dive, shockingly, into the elegant simplicity of our favorite RPG. A couple of weekends ago, I found myself having to whip up a quick one-shot for some friends with very little time to prepare. It […]