Creating “Beware the Boogeyman” – Part 2

May 4, 2016 Mook 0

Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I’m posting Part 2 of “Creating ‘Beware the Boogeyman‘” from the “Adventure Creation” series. Last week, I set down some very broad ideas […]

The “Point Break” Remake Broke My Soul

April 28, 2016 Mook 0

WOW. That was BAD. Listen, I haven’t written a movie review since 2009. You know why? Because my taste in movies could best be described as “omnivorous.” I like everything. Sure, I can (usually) tell the difference between a good movie and […]

Creating “Beware the Boogeyman” – Part 1

April 27, 2016 Mook 6

Happy GURPSDay! It’s once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run. I eventually […]

Modern Fireteam Quick-Start Characters

April 20, 2016 Mook 9

The weekly GURPSDay bonanza is upon us. When you’re done reading here, I hope you’ll sally forth and devour as many of the 40+ other GURPS blogs posting today as your eyeballs can handle. Enjoy the bounty! Today I’m moving from […]

Modern Agents Quick-Start Characters

April 13, 2016 Mook 1

Another week, another GURPSDay full of more great GURPS material than you can shake a bag of d6s at! Today for your gaming enjoyment, I offer up a four-person team of modern agents created with the Quick-Start rules: the Face, the […]

Updated Maps and Other World Mapper

April 6, 2016 Mook 5

Happy GURPSDay to all! Today, I wanted to mention a new mapping program in beta that I quite like named Other World Mapper. I pledged for it on Kickstarter a while back (when it was nearly half the price), but as they are creeping […]

GURPS Grenades – Big Bada Boom

March 30, 2016 Mook 7

GURPSDay has again descended in all its glory! Enjoy the weekly heaping helping of GURPSy goodness. Today’s topic here on Game Geekery, like last week’s discussion of shotguns, is another GURPS “fiddly bit” — explosions, specifically grenades. While the rules governing explosions […]

GURPS Shotguns – This Is My Boomstick

March 23, 2016 Mook 7

And a happy GURPSDay to you all! As we all know by now, I loves me some GURPS and just adore the wonderfully elegant core bits. Running GURPS is smooooth, easy like Sunday morning. There are a few fringe-case or optional rules that […]

Printing RPG PDFs to Hardcopy Books

March 16, 2016 Mook 35

GURPSDay has again descended upon us! I’ve written about printing out RPG PDFs a couple of times before, so instead of just making a third post for this latest project, I’m pulling them all together into a single uber-post. A few […]

The Bunnies’ Tale (Bunnies & Burrows)

March 9, 2016 Mook 1

| Downloads:  | Size:  A happy GURPSDay to all! The second Quick-Play Adventure has finally arrived, letting you and your group spend an evening as rabbits trying desperately to find their way home. Welcome to… The Bunnies’ Tale “Life has been good in […]

The Bunnies’ Tale (sneak peek)

March 2, 2016 Mook 0

Happy GURPSDay, GURPSararians! I’m hard at work on the second in the Quick-Play Adventures series (the first being Race for The Dutchman). It’s not quite ready for release, but you can get a peek at the characters this week. What do […]

Streamlining GURPS, Part 3: Tokens

February 24, 2016 Mook 12

Gargantuan GURPSDay greetings, GURPaholics! In “Streamlining GURPS” parts One and Two, I talked about a host of rules tweaks and options for speeding up combat at the table. This post is about streamlining as well, but through the use of tokens […]

Locus: A Needle in Infinite Haystacks

February 17, 2016 Mook 4

Happy GURPSDay, GURPS aficionados! This past weekend was the always fun Orccon convention, where I ran an adventure set in my multi-dimensional city of Locus. The players all seemed to have a great time, and their feedback on the setting was […]

GM Convention Tips

February 10, 2016 Mook 9

Happy GURPSDay, Children of the GURPS! In direct contradiction to the tips I’m about to post, I am crazy far behind in my game prep for Orccon, especially considering I’m GMing in the first slot which is less than 48 […]