More Powerful Quick-Start Characters

August 29, 2015 Mook 7

I was tinkering with the GURPS Quick-Start Character Creation system I posted a while back, and added a few tweaks for more powerful characters. As mentioned in the original article, the system can easily be modified by changing the underlying […]

Your First Ranged Combat

August 27, 2015 Mook 6

Thursday is GURPS Day! Welcome, GURP-aholics, this week we are slapping a six-shooter in Rex’s hand and sending him into harm’s way for “Your First Ranged Combat.” It’s what we do. Last week, Rex got into some fisticuffs because of an […]

Your First Melee Combat

August 19, 2015 Mook 6

Welcome back, GURPers (GURPies? No…), to another post for anyone “New to GURPS.” This week, now that we’ve learned all about skills and how to use them, we look at one specific skills subset — combat, a bit of the […]

Your First Influence Rolls

August 10, 2015 Mook 4

Another week, another “New to GURPS” post! Apologies if you were expecting the first melee combat today — I realized that I’ve made no mention of Reaction rolls or Influence rolls up to this point and, since those mechanics are […]

Your First Skill Contests

August 3, 2015 Mook 8

Last week’s release in the “New to GURPS” series talked about using those nifty skills your character has to attempt things in the game world — hot-wiring a car, preparing the perfect rack of lamb, creating a forged painting, whatever. You basically […]