{"id":1729,"date":"2015-11-05T17:36:37","date_gmt":"2015-11-06T01:36:37","guid":{"rendered":"http:\/\/www.themook.net\/gamegeekery\/?p=1729"},"modified":"2018-10-04T13:34:06","modified_gmt":"2018-10-04T20:34:06","slug":"my-gurps-gm-screen","status":"publish","type":"post","link":"https:\/\/www.themook.net\/gamegeekery\/my-gurps-gm-screen\/","title":{"rendered":"My GURPS GM Screen"},"content":{"rendered":"<p><strong>I love my GM screen.<\/strong><\/p>\n<p>It&#8217;s eight glorious pages of densely-packed GURPS goodness, with at <em>least<\/em> 90% of anything I need to run any game, any time. I often say I haven&#8217;t had to crack an actual book at the table in years, and it&#8217;s true. At this point, I don&#8217;t even use it as a screen most of the time! It&#8217;s much more useful as a one-stop font of all GURPS knowledge I keep off to the side for instant reference (I use a lower, landscape-oriented version when I need an actual screen).<\/p>\n<p><a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/GM-screens.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-2205\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/GM-screens-300x224.jpg\" alt=\"GM-screens\" width=\"300\" height=\"224\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/GM-screens-300x224.jpg 300w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/GM-screens-1024x766.jpg 1024w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/GM-screens-900x673.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/GM-screens.jpg 1522w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>I get asked about it quite a bit, so this week I thought I would post the definitive guide to My GM Screen (sort of a companion piece to the exhaustive look at <a href=\"http:\/\/www.themook.net\/gamegeekery\/my-gm-kit\/\">My GM Kit<\/a>; also note that there is a new, clearer version of this screen available <a href=\"http:\/\/www.themook.net\/gamegeekery\/color-coded-gurps-gm-screen\/\">in this post<\/a>).<\/p>\n<p>For obvious reason, I can&#8217;t simply upload or share the entire screen &#8212; it is literally nothing but copyrighted material copied, pasted, organized, and tweaked. What I can do, though, is let you know exactly what I&#8217;ve put on there, and where, so if you want to put together your own, you can (or at least use it as a thorough base for customizing your own version).<\/p>\n<p><!--more--><\/p>\n<p>First, a couple of general points.<\/p>\n<ul>\n<li>The layout is done with an older version of QuarkXPress, saved as a single eight-page PDF and uploaded to my Dropbox so I can reach it from anywhere.<\/li>\n<li>The font is Tahoma, 10-point for headers, 7-point for body text. That is literally the smallest I could make it before it was too hard to read (at least, while sitting on the table as a screen&#8230; now that I use it as more of a &#8216;book,&#8217; the font size is a non-issue.)<\/li>\n<li>At the moment, the pages are printed on 30-pound Ivory resume paper, though paper quality isn&#8217;t really an issue for something sitting inside a screen sleeve.<\/li>\n<li>Those pages are dropped into one of Hammerdog&#8217;s portrait-oriented &#8220;<a href=\"http:\/\/hammerdog.com\/twgs\/\">World&#8217;s Greatest Screens<\/a>.&#8221; Admittedly, $30 for a GM screen is on the high side, but the quality on these is great. I have one of each size\/orientation (portrait, landscape, index card), plus a second portrait one nearly 8 years old, and all four are still in great shape with no appreciable wearing out. I also like that the 8.5&#8243; x 11&#8243; screens both have eight panels&#8230; a lot of other generic screens seem to stick to six.<\/li>\n<\/ul>\n<p>Which brings us to the official <strong>GURPS GM Screen<\/strong>. It&#8217;s a damn good product, but the physical version has been out of print for some time. Luckily, <a href=\"http:\/\/www.warehouse23.com\/products\/gurps-gms-screen-2\">the PDF version<\/a> is always available, and is only 5 bucks. For most GMs, using that with a Hammerdog or your own do-it-yourself screen is probably a lot easier than making the one here.<\/p>\n<p>Here&#8217;s an overview of the two:<\/p>\n<hr \/>\n<h2>Official Screen<\/h2>\n<ul>\n<li><strong>Page 1:<\/strong> Artwork<\/li>\n<li><strong>Page 2:<\/strong> Task Difficulty, Cover DR Table, Skill Modifiers, Critical Success\/Failure, SM and Reach<\/li>\n<li><strong>Page 3:<\/strong>\u00a0Tables: Critical Hit, Critical Head Blow, Critical Miss, Unarmed Critical Miss, Damage From Thrown Objects<\/li>\n<li><strong>Page 4:<\/strong>\u00a0Melee Attack Modifiers, Active Defense Modifiers, Hit Location Table<\/li>\n<li><strong>Page 5:<\/strong>\u00a0Ranged Attack Modifiers, Size and Speed\/Range Table, Firearm Malfunctions<\/li>\n<li><strong>Page 6:<\/strong>\u00a0Fright Check Table, Critical Spell Failure Table, Long-Distance Modifiers, Probability of Success, Posture Table<\/li>\n<li><strong>Page 7:<\/strong>\u00a0Quick Reaction Table, Lost Hit Points, Lost Fatigue Points, Throwing Distance, Maneuver Table, Damage Table<\/li>\n<li><strong>Page 8:<\/strong> Artwork<\/li>\n<\/ul>\n<hr \/>\n<h2>Mook Screen<\/h2>\n<ul>\n<li><strong>Page 1:<\/strong> Tables: Critical Hit, Critical Head Blow, Critical Miss, Unarmed Critical Miss, Attribute\/Skill Levels, Damage From Thrown Objects, Throwing Distance, Cover DR<\/li>\n<li><strong>Page 2:<\/strong>\u00a0Hit Location Table (<em>very<\/em> expanded), Wounds (Shock, Knockback, Major Wound, Knockdown and Stunning, Effects of Stun, Crippling Injury, Mortal Wounds, Bleeding)<\/li>\n<li><strong>Page 3:<\/strong>\u00a0Melee Attack Modifiers, Active Defense Modifiers, Lost Hit Points, Lost Fatigue Points, Criticals, Rule of 14, Rule of 16, Rule of 20<\/li>\n<li><strong>Page 4:<\/strong>\u00a0Ranged Attack Modifiers, Size and Speed\/Range Table, Dodge\/Block\/Parry, Wounding Modifiers, First Aid, Natural Recovery of HP, Unconsciousness<\/li>\n<li><strong>Page 5:<\/strong>\u00a0Maneuver Table (expanded, including Extra Effort options), Posture Table<\/li>\n<li><strong>Page 6:<\/strong>\u00a0Skill Modifiers, Damage Table, Combat (Flexible Armor\/Blunt Trauma, Rapid Fire, Hurting Yourself), Close Combat (Evade, Slam), Unarmed Combat (Grabbing, Grappling, Takedown, Pin, Strangle), Vision Hex Diagram<\/li>\n<li><strong>Page 7:<\/strong> Afflictions, Posture and Hit Locations<\/li>\n<li><strong>Page 8:<\/strong>\u00a0Tables: Fright Checks, Awe and Confusion, Falling and Collisions, Quick Reaction<\/li>\n<\/ul>\n<hr \/>\n<p>My screen includes everything from the official version except for the Task Difficulty (pp. 345-346) and the Probability of Success (p. 171) tables, which I don&#8217;t really need. In addition to expanding some of that information, it also adds\u00a0notes for the following:<\/p>\n<p style=\"padding-left: 30px;\">Wounds (Shock, Knockback, Major Wound, Knockdown and Stunning, Effects of Stun, Crippling Injury, Mortal Wounds, Bleeding), Rule of 14, 16, 20, Dodge\/Block\/Parry, Wounding Modifiers,\u00a0First Aid, Natural Recovery of HP, Unconsciousness, Attribute\/Skill Levels, Combat (Flexible Armor\/Blunt Trauma, Rapid Fire, Hurting Yourself), Close Combat (Evade, Slam), Unarmed Combat (Grabbing, Grappling, Takedown, Pin, Strangle), Vision Hex Diagram,\u00a0Awe and Confusion, Falling and Collisions,\u00a0Afflictions, Posture and Hit Locations<\/p>\n<p>Below is the page-by-page breakdown (or you can view <a href=\"https:\/\/www.themook.net\/gamegeekery\/?ddownload=2216\" title=\"a PDF version\" rel=\"nofollow\" class=\"ddownload-link id-2216 ext-pdf\">a PDF version<\/a> of all eight pages). Note that the blurring of the redacted sections lowered the overall quality of the images &#8212; they are <em>not<\/em> representative of the printed out sheets (which are crisp and legible).<\/p>\n<hr \/>\n<h2>Page 1<\/h2>\n<p><a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen01.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-2219\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen01-232x300.jpg\" alt=\"Screen01\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen01-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen01-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen01-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen01.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a>Critical Hit Table, p. 556<\/p>\n<p>Critical Head Blow Table, p. 556<\/p>\n<p>Critical Miss Table, p. 556<\/p>\n<p>Unarmed Critical Miss Table, p. 557<\/p>\n<p>Attribute\/Skill Levels, <a href=\"http:\/\/forums.sjgames.com\/showthread.php?p=328957#post328957\">forum posts<\/a><\/p>\n<p>Damage From Thrown Objects, p. 355<\/p>\n<p>Throwing Distance, p. 355<\/p>\n<p>Cover DR, p. 559<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h2>Page 2<\/h2>\n<p>Hit Locations<a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2220\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen02-232x300.jpg\" alt=\"Screen02\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen02-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen02-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen02-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen02.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a>, p. 398-401; <em>Martial Arts<\/em>, p. 137 (Ear, Jaw, Joints, Nose, Spine, Veins\/Arteries); <em>Low-Tech<\/em>, pp. 102-103 (Chest, Abdomen); <em>Tactical Shooting<\/em>, p. 15 (Pelvis); <em>Horror<\/em>, p. 30 (Heart)<\/p>\n<p>Shock, p. 419<\/p>\n<p>Knockback, p. 378<\/p>\n<p>Major Wound, p. 420<\/p>\n<p>Knockdown and Stunning, p. 420<\/p>\n<p>Effects of Stun, p. 420<\/p>\n<p>Crippling Injury, p. 421<\/p>\n<p>Mortal Wounds, p. 423<\/p>\n<p>Bleeding, p. 420<\/p>\n<hr \/>\n<h2>Page 3<\/h2>\n<p><a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen03.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-2221 size-medium\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen03-232x300.jpg\" alt=\"\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen03-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen03-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen03-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen03.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a>Melee Attack Modifiers, p. 547<\/p>\n<p>Active Defense Modifiers, pp. 548-549<\/p>\n<p>Lost Hit Points, p. 419<\/p>\n<p>Lost Fatigue Points, p. 426<\/p>\n<p>Criticals, pp. 381-382, 556<\/p>\n<p>Rule of 14, p. 360<\/p>\n<p>Rule of 16, p. 349<\/p>\n<p>Rule of 20, p. 344<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h2>Page 4<\/h2>\n<p>Ranged Attack Modifiers, p. 548<a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen04.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-2222 size-medium\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen04-232x300.jpg\" alt=\"\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen04-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen04-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen04-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen04.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a><\/p>\n<p>Size and Speed\/Range Table, p. 550<\/p>\n<p>Dodge\/Block\/Parry, pp. 376-377; <em>Martial Arts<\/em>, pp. 121-123 (cumulative penalties for multiple defenses)<\/p>\n<p>Wounding Modifiers, p. 379<\/p>\n<p>First Aid, p. 424<\/p>\n<p>Natural Recovery of HP, p. 424<\/p>\n<p>Unconsciousness, p. 423<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h2>Page 5<\/h2>\n<p><a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen05.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-2223 size-medium\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen05-232x300.jpg\" alt=\"\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen05-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen05-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen05-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen05.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a>Maneuver Table, pp. 363-366, 551; <em>Martial Arts<\/em>, pp. 99-100 (Committed Attack, Defensive Attack)<\/p>\n<p>Posture\u00a0Table, p. 551<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h2>Page 6<\/h2>\n<p><a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen06.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-2229 size-medium\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen06-232x300.jpg\" alt=\"\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen06-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen06-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen06-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen06.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a><\/p>\n<p><em>Skill Modifiers<\/em>: Tech Level, p. 168; Familiarity, p. 169; Physiology, p. 181; Time Spent, p. 346; Geographical\/Temporal Scope, p. 176; Equipment, p. 345; Language, p. 24; Long-Distance Modifiers, p. 241<\/p>\n<p>Damage Table, p. 16<\/p>\n<p>Flexible Armor and Blunt Trauma, p. 379<\/p>\n<p>Rapid Fire, pp. 373-375<\/p>\n<p>Hurting Yourself, p. 379<\/p>\n<p>Close Combat, p. 391; Evading, p. 368; Slams, pp. 371-372<\/p>\n<p>Unarmed Combat (Grabbing, Grappling, Takedown, Pin, Strangle), pp. 370-371<\/p>\n<p>Vision Hex Diagram, modified from <a href=\"http:\/\/forums.sjgames.com\/showpost.php?p=1912475&amp;postcount=74\">forum post<\/a><\/p>\n<hr \/>\n<h2>Page 7<\/h2>\n<p><a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen07.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-2225 size-medium\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen07-232x300.jpg\" alt=\"\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen07-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen07-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen07-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen07.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a>Afflictions, pp. 428-429; <em>Power-Ups 4: Enhancements<\/em>, p. 21 (Itching)<\/p>\n<p>Posture and Hit Locations, <em>Martial Arts<\/em>, p. 99<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<h2>Page 8<\/h2>\n<p><a href=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen08.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-2226 size-medium\" src=\"http:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen08-232x300.jpg\" alt=\"\" width=\"232\" height=\"300\" srcset=\"https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen08-232x300.jpg 232w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen08-791x1024.jpg 791w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen08-900x1165.jpg 900w, https:\/\/www.themook.net\/gamegeekery\/wp-content\/uploads\/2015\/09\/Screen08.jpg 1700w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a>Fright Checks, pp. 360-361<\/p>\n<p>Awe and Confusion, <em>Powers<\/em>, p. 85<\/p>\n<p>Falling and Collisions, pp. 430-432<\/p>\n<p>Quick Reaction Table, pp. 560-561; <em>Social Engineering<\/em>, p. 74 (note: the page reference on the pictured sheet is incorrect)<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>Whew!<\/p>\n<p>Since the 8-panel Hammerdog screen folds up accordion style, I have pages 2 and 5 in the outermost sleeves when it&#8217;s all closed up; that is, the Maneuvers and Hit Locations are the most easily accessible, since they come up the most often. If I open the screen like a book, the two facing sheets are pages 3 and 4, listing all the Melee and Ranged modifiers (as well as a lot of other useful stuff).<\/p>\n<p>If I flip the screen over, I can open two more &#8220;books&#8221; of lesser-used items. One shows pages 6 and 8, Fright Checks and Awe and Confusion, and Skill Modifiers and Close\/Unarmed Combat. The final pair is pages 1 and 7, various Criticals tables and the list of Afflictions.<\/p>\n<p>It&#8217;s a beast, took a while to tweak until I felt like I was done, but the end result is <em>extremely<\/em> useful while GMing.<\/p>\n<p>I&#8217;d love to hear what others are using on their own screens! There has to be useful info that I&#8217;ve overlooked, and I&#8217;m always happy to make changes to improve.<\/p>\n<p>But, for now&#8230; it is my precious.<\/p>\n<p>:: wanders away, petting his screen and muttering to himself ::<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>I love my GM screen. It&#8217;s eight glorious pages of densely-packed GURPS goodness, with at least 90% of anything I need to run any game, any time. I often say I haven&#8217;t had to crack an actual book at the <a class=\"mh-excerpt-more\" href=\"https:\/\/www.themook.net\/gamegeekery\/my-gurps-gm-screen\/\" title=\"My GURPS GM Screen\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":2,"featured_media":2205,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,3,6],"tags":[27],"series":[],"class_list":["post-1729","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gming","category-gurps","category-rpgs","tag-gamer-gear"],"_links":{"self":[{"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/posts\/1729","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/comments?post=1729"}],"version-history":[{"count":61,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/posts\/1729\/revisions"}],"predecessor-version":[{"id":4827,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/posts\/1729\/revisions\/4827"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/media\/2205"}],"wp:attachment":[{"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/media?parent=1729"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/categories?post=1729"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/tags?post=1729"},{"taxonomy":"series","embeddable":true,"href":"https:\/\/www.themook.net\/gamegeekery\/wp-json\/wp\/v2\/series?post=1729"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}