GURPS: The Synthesizer of RPGs

June 30, 2016 Mook 0

Happy GURPSDay to all, and to all a happy GURPSDay! Today, I’m continuing to muse a bit on just why it is that I enjoy GURPS so much, to the point that it is the only game I’ve GMed in decades, and […]

“How to Be a GURPS GM” Update

June 22, 2016 Mook 7

Welcome to the weekly GURPSDay content-a-palooza, GURPSaphiles! Enjoy the mountain of goodness that this week, and every week, brings. My contribution at Game Geekery this time around is a quick look at the products released for GURPS 4th Edition in the […]

Scattershot – June 2016

June 15, 2016 Mook 2

Happy GURPSDay, everyone! It’s the best day of the week that doesn’t include sleeping for 12+ hours and no work, so get out there and read some GURPS! Today’s post is a scattershot, a sort of smorgasbord of topics all worth […]

Gina Marie’s Gun Emporium

June 8, 2016 Mook 5

The GURPSDay treasures continue to fall, week after week after week, and I hope you are availing yourselves of all the wonderful GURPS goodness out there! Today at Game Geekery is the first in a new series called “Tidbits,” a write-up of […]

“Beware the Boogeyman,” Post-Con Wrap Up

June 1, 2016 Mook 7

Another GURPSDay, folks, another ocean of super-delicious GURPS material to swim in! I hope you had a fun and relaxing long weekend (if you had one). Myself, I was enjoying the people and games (and sleep… lots and lots of glorious sleep) […]

Off to Gamex 2016

May 26, 2016 Mook 2

Good tidings of GURPSDay, folks. I hope you’ve got some gaming goodness lined up for the weekend! Just a few odds and ends today, as I’m gearing up to head out to the super fun Gamex 2016 in the morning. First […]

GURPS Calculator

May 19, 2016 Mook 1

And a happy GURPSDay to you and yours! I have a convention coming up next weekend that I’m still furiously prepping for, but I wanted to make a quick post to heap much-deserved praises on the GURPS Calculator web app. It really […]

Creating “Beware the Boogeyman” – Part 2

May 4, 2016 Mook 0

Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I’m posting Part 2 of “Creating ‘Beware the Boogeyman‘” from the “Adventure Creation” series. Last week, I set down some very broad ideas […]

Creating “Beware the Boogeyman” – Part 1

April 27, 2016 Mook 6

Happy GURPSDay! It’s once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run. I eventually […]

Modern Fireteam Quick-Start Characters

April 20, 2016 Mook 9

The weekly GURPSDay bonanza is upon us. When you’re done reading here, I hope you’ll sally forth and devour as many of the 40+ other GURPS blogs posting today as your eyeballs can handle. Enjoy the bounty! Today I’m moving from […]

Modern Agents Quick-Start Characters

April 13, 2016 Mook 1

Another week, another GURPSDay full of more great GURPS material than you can shake a bag of d6s at! Today for your gaming enjoyment, I offer up a four-person team of modern agents created with the Quick-Start rules: the Face, the […]

Updated Maps and Other World Mapper

April 6, 2016 Mook 5

Happy GURPSDay to all! Today, I wanted to mention a new mapping program in beta that I quite like named Other World Mapper. I pledged for it on Kickstarter a while back (when it was nearly half the price), but as they are creeping […]

GURPS Grenades – Big Bada Boom

March 30, 2016 Mook 7

GURPSDay has again descended in all its glory! Enjoy the weekly heaping helping of GURPSy goodness. Today’s topic here on Game Geekery, like last week’s discussion of shotguns, is another GURPS “fiddly bit” — explosions, specifically grenades. While the rules governing explosions […]

GURPS Shotguns – This Is My Boomstick

March 23, 2016 Mook 7

And a happy GURPSDay to you all! As we all know by now, I loves me some GURPS and just adore the wonderfully elegant core bits. Running GURPS is smooooth, easy like Sunday morning. There are a few fringe-case or optional rules that […]