GM Convention Tips, The Sequel

July 28, 2016 Mook 2

A most lovely GURPSDay to all! Time once again to enjoy the bounty of GURPS goodness that Thursdays bring. One of the generous and so-appreciated Game Geekery Patrons recently asked me about tips for running an in-store GURPS demo, which is a […]

“Beware the Boogeyman,” Post-Con Wrap Up

June 1, 2016 Mook 7

Another GURPSDay, folks, another ocean of super-delicious GURPS material to swim in! I hope you had a fun and relaxing long weekend (if you had one). Myself, I was enjoying the people and games (and sleep… lots and lots of glorious sleep) […]

Creating “Beware the Boogeyman” – Part 2

May 4, 2016 Mook 0

Another GURPSDay, another avalanche of great GURPS material from all across the web! Here at Game Geekery, I’m posting Part 2 of “Creating ‘Beware the Boogeyman‘” from the “Adventure Creation” series. Last week, I set down some very broad ideas […]

Creating “Beware the Boogeyman” – Part 1

April 27, 2016 Mook 6

Happy GURPSDay! It’s once again time to feast on all the GURPS-y Goodness that Thursdays bring. Meanwhile, the Gamex 2016 convention is coming up in just about a month, so I started thinking about what game to run. I eventually […]

Locus: A Needle in Infinite Haystacks

February 17, 2016 Mook 4

Happy GURPSDay, GURPS aficionados! This past weekend was the always fun Orccon convention, where I ran an adventure set in my multi-dimensional city of Locus. The players all seemed to have a great time, and their feedback on the setting was […]

GM Convention Tips

February 10, 2016 Mook 9

Happy GURPSDay, Children of the GURPS! In direct contradiction to the tips I’m about to post, I am crazy far behind in my game prep for Orccon, especially considering I’m GMing in the first slot which is less than 48 […]

Creating The Warriors – Part 2

September 12, 2015 Mook 0

Part 1 of this post looked at nailing down the adventure idea, expanding it a bit, coming up with some pre-gen characters, and starting to flesh out the details, which is the step continuing here. Remember, if you’re just looking for the […]

Creating The Warriors – Part 1

September 10, 2015 Mook 1

Thursday is GURPS Day! And we will definitely be getting our GURPS on, but I’ve had to change up the schedule a bit. I attended the ever-wondrous Gateway 2015 convention this past weekend, and had planned to post a recap of […]

The Warriors: Come Out to Play (Gateway 2015)

July 31, 2015 Mook 0

The Warriors: Come Out to Pla-ay My next convention game will be at Strategicon’s Gateway 2015 (running under GURPS 4th Edition): “When all hell breaks loose at the giant gang meeting in the Bronx, four members of “The Warriors” – […]

My GM Kit

February 26, 2015 Mook 14

A question I come across a lot is, “What do you use when running games? What’s in your GM bag?” Many of us love to peek at the doodads and fiddly bits other GMs bring to the table, so rather than […]

Gateway 2014

September 6, 2014 Mook 3

Last weekend it was once more unto the breach for a Strategicon convention, and once more I had an uber-fun time! The con was Gateway 2014, and I was really looking forward to a little get-away with friends, games, and more games. […]

More Tokens in Combat

June 1, 2014 Mook 4

I recently ran a couple of GURPS games at Gamex 2014, and stumbled upon a great method for pairing colored tokens and dice to speed up large combats. The encounter called for the four PCs to fight against eight NPC creatures […]

Gamex 2013 – Part 1

June 21, 2013 Mook 1

Well, Gamex 2013 ended a few weeks ago, and I have finally recovered enough for … post-convention wrap up time! Short version is, I pre-regged for 8 games but only managed to play 5 1/4 (due to feeling like poo […]

Creating a Cynosure Romp – Part 2

March 16, 2013 Mook 2

This is Part 2 of my dissection of game prep for a recent GURPS convention adventure — if you need to catch up, Part 1 is here. When last we left my brain, I had 8 pre-gen characters in very rough form. […]

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